Qantas Virtual Airlines Flying Tigers Group Flight Simulator Airline Simulation Australia
To start the engine in Flight Simulator X or in Flight Simulator 2004 - A Century of Flight for your virtual airline flight, press and hold CTRL+E. Do not let go of the keyboard commands until you hear that the aircraft's engine has fully started. On multiengine aircraft, engine commands affect all engines unless you first select an aircraft's engine by pressing E + engine number (1-4). To revert to controlling all of the aircraft's engines, press E + all engine numbers in quick succession (E, 1, 2, and so on). You may be able to start the aircraft's engines even if you follow these steps in a different order. Your virtual airline may also provide you with manuals on starting the engines for more sophisticated types that they operate. Depending on conditions in the flight simulation in your flight simulator, you may not have to complete all these steps to start the aircraft's engines. Flight Simulator 2004 - A Century of Flight includes the Flight Simulation Learning Center. This Flight Simulation Learning Center is a good source for information about how to use Flight Simulator 2004 - A Century of Flight and Flight Simulator X for your virtual airline flights.
You can view the Flight Simulation Notes for each aircraft to learn how to start the aircraft's engine at your virtual airline. For example, to learn how to start the aircraft engine for Boeing 737-400, start the Flight Simulation Learning Center, click the Index tab, locate Boeing 737-400 aircraft, and then click Flight Notes. The aircraft engine startup information for flight simulator will be available in the document. The Flight Simulator Insider page provides more information about the keyboard assignments for Flight Simulator 2004 - A Century of Flight. To review the keyboard assignments for Flight Simulator 2004 - A Century of Flight, visit the Microsoft Flight Simulator X or Flight Simulator 2004 Web site. The first thing to do is start the avionics in the plane. If you look you will see two red switches to the bottom left on the panel in the Cessna 172 aircraft, and a white in the bottom center. These are your avionics switches, or aviation electronics. These are what control all of the electrical works in the flight simulator plane. Set them all to on at the beginning of your virtual airline flight. Battery power is used when the aircraft's engine is not running, and alternator kicks in whenever the engine is running at around 1000 rpm or more. It is a good idea to not let your aircraft sit with avionics on while the engine off for too long, because a battery in your aircraft will die just like in a vehicle.
Now that we have electrical power in the aircraft, this would be a good time to set the radios in the aircraft. First and foremost you should check ATIS (Automated Terminal Information Service) for the altimeter setting as well as other information needed for your virtual airline flight. ATIS stands for Automated Terminal Information Service, and is something you will be checking often as a virtual airline pilot. You can find this frequency by opening the world map and clicking on your current airport in flight simulator. Take the frequency next to ATIS and enter it into COMM1 or COMM2, in your flight simulator it makes no difference, as the inactive frequency. Once set, switch it into active and you should start hearing a recorded flight simulation voice.
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